Reference

Solis Battery

confirmedPatch 11.75Build a7b5c7cCore rulesReviewed
Patch
11.75
Build
a7b5c7c
Scope
Core rules
Reviewed

Solis Battery is the Astraean static attack building. It adds flat attack against light and heavy hulls and fires with the stationed garrison while the building remains standing. It does not use shield integrity. Evidence

Its effect is culture-dependent. The active Codex and combat simulator should be used for a specific level and world; this page deliberately avoids copying a value from defensive infrastructure or converting its level into an unsupported fleet-power total.

The Varkon and Veil structures in the same role are Warbattery and Duskbattery. Evidence

Role in defense

Solis Battery contributes attack against both light and heavy hulls while it stands and a stationed garrison is present. It strengthens the exchange but does not replace the garrison, create cargo, or provide siege capability.

Distinguish it from Solis Aegis

Solis Aegis is the Astraean defensive-structure role and participates in integrity mechanics. Solis Battery is static attack infrastructure. Comparing a Battery level directly with integrity or calling it a shield produces an invalid forecast.

Evaluating a level

Use the Codex and simulator with exact Battery level, stationed fleet, enemy mix, and active-world modifiers. Publish the result only with those inputs and roster provenance. Evidence

Evidence

Sanitized transcripts from the current client. Raw player captures remain private.

  1. Installed client identityThe installed Windows client reports patch 11.75, build a7b5c7c, built 2026-07-31 15:16:13 UTC.Patch 11.75 · build a7b5c7c · verified 2026-08-01 · Riftborne.exe --build-info and Content/build_info.json.
  2. Current culture-specific building namesThe current client maps Astraean storage to Solvault and Heliovex, Varkon storage to Skarncache and Voltforge, and Veil storage to Nyxvault and Gloamwell. Astraean static attack infrastructure is named Solis Battery.Patch 11.75 · build a7b5c7c · verified 2026-07-30 · Read-only inspection of BuildingNamingSystem in the installed client.
  3. Current building effectsThe first culture-specific storage building adds capacity for Vulkron, Aurelite, and Deuterium; the second adds Astra capacity. Solis Battery adds flat attack against light and heavy hulls and remains active while standing.Patch 11.75 · build a7b5c7c · verified 2026-07-30 · Read-only inspection of BuildingConfig.GetEffects and the current Codex renderer.
  4. Current combat, raid, siege, and espionage implementationPublished combat statements are limited to behavior used by the current CombatSystem and the Codex. Power is an estimate rather than a fixed conversion from ship count.Patch 11.75 · build a7b5c7c · verified 2026-07-30 · Read-only inspection of CombatSystem and SiegeTargetCatalog.
  5. Active multiplayer-world boundaryThe multiplayer operator owns the world seed, pacing, simulation time, factions, global modifiers, and ship roster. World-specific values must therefore be labeled separately from core rules.Patch 11.75 · build a7b5c7c · verified 2026-07-30 · Current multiplayer client contract and read-only world/session telemetry.