Riftborne tracks four colony resources: Vulkron, Aurelite, Deuterium, and Astra. Each resource has its own current amount, capacity, and hourly trend. Evidence
Production buildings
| Resource | Production building |
|---|---|
| Vulkron | Extractor |
| Aurelite | Synthesiser |
| Deuterium | Combinator |
| Astra | Solar Array |
The live interface reports all four resources together. Capacity is not a shared warehouse total: each resource has an independent cap. Production values and modifiers may differ by campaign, so the base preview is authoritative for the active world. Evidence
Capacity buildings
| Culture | Vulkron, Aurelite, and Deuterium | Astra |
|---|---|---|
| Astraean | Solvault | Heliovex |
| Varkon | Skarncache | Voltforge |
| Veil | Nyxvault | Gloamwell |
The first building in each row supplies capacity to the first three resources. The second supplies Astra capacity. Evidence
Practical reading
A capped resource cannot receive further passive production. Before leaving a colony unattended, compare its current amount, cap, and hourly trend with the next expected login. Transfers and spending decisions should use the figures displayed for that colony rather than a wiki-wide assumed production rate.